A Next-Generation MMORPG!
Patchnotes March 6, 2023
End the of the test session I made some adjustments for each class while also fixing some errors.
Berserker:
- Added in skill icons.
- Hp was adjusted.
- Removed the fixed movement on whirlwind.
Inquisitor:
- Increased the range on chain grab by 3.
- increased the attack speed of most attacks.
Dawn Warrior:
- Removed torrent blast and replaced it with water shot.
- Added [Airborne] status to dive attack.
- Added in missing skills icons.
- Added in missing skill descriptions.
Arcanist:
- Removed blink and replaced it with Arcane jump.
- Significantly lowered the damage of arcane missles.
Sangoma:
- Reduced the damage of solarbeam.
- increased the healing effect of heal beam.
- increased the cooldown of heal beam.
Druid:
- Adjusted the HP pool of the class.
- fixed some minor errors.
All archers have their HP pool significantly reduced. Theirs armors also give a lower value of defense to even out their form of gameplay.
Wild Hunter:
- Lowered the overall damage of the combo skill.
- Fixed some errors with the Hunter's Focus passive.
Pathfinder:
- Missiles damage is signifcantly reduced. Targets are also set to random, rather than nearest.
- Reduced the damage and duration of Pulse Mode.
Icevale:
- Reduced the damage of Ice beam.
- Added in missing skill icons.
Bandit:
- Fixed some errors with some skills.
- decreased the damage formula on their bleed passive.
Tempest:
- Give respective skills [Airborne] state.
- Fixed some minors errors.
- Added in Missing skill icons.
Assassin:
- Added in skill icons for the skills.
- Made Last Breath responsive to all [Airborne] state mobs. Including from other classes. Now you can optimize party play using this class.
- Added in the passive Dark Sight.
- Added in missing descriptions.
Added in heirloom equipment for all classes.
This concludes the patchnotes of our first test session.
- GM Del